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Wednesday, September 23, 2015

Ascendancy

Over the last year, in his spare moments between work and posting here, the author has been working on a game called Ascendancy of which he has been thinking off and on for the more than twenty years since he played Rich Skrenta's Olympia. It surely has no mass-market appeal, for it is no Farmville or even Dark Souls. Rather it appeals to a specialized taste for something like a grander scale Minecraft plus a bit of RobotWar minus the graphics.

But it occurs to the author that this is a specialized taste quite possibly shared by some of the readers of this blog. So he directs such gentle readers to the complete manual. The prototype code is nearly complete, but there is still much of work to be done with filling out the database; a task that could continue indefinitely. The comments and suggestions (including whether they would consider playing Ascendancy) of any reader are eagerly solicited in the comments section to this post.